NAYBL RULES AND POLICIES

 

Age Group Modifications

Age Group 7 & 8 9 & 10 11 & 12 13 & 14
Goal 9 feet 10 feet 10 feet 10 feet
Ball Boys & Girls Boys & Girls Boys: Regular Boys: Regular
Ladies Ladies Girls: Ladies Girls: Ladies
Free Throws 9 feet 12 feet 15 feet 15 feet
Clock/Quarters*Stop last two minutes of 4th quarter and during mandatory substitutions (1st three quarters) *8 minute running *8 minute running *10 minute running *10 minute running
Lane 5 seconds 5 seconds 4 seconds 3 seconds
One and One On the 5th foul of each quarter On the 5th foul of each quarter On the 7th foul of the  half- 2 shots on the 10th foul of the half On the 7th foul of the  half- 2 shots on the 10th foul of the half
Press No No Yes – no press if 15 pt lead Yes – no press if 15 pt lead
Halftime 3 minutes 3 minutes 3 minutes 3 minutes
Timeouts 2 per half 2 per half 2 per half 2 per half
A Coach may call time-out when his team has possession. No carryover* No carryover* No carryover* No carryover*
*No time-outs may be carried into overtime. Only one time-out allowed in any overtime period. 1 for each OT 1 for each OT 1 for each OT 1 for each OT
Lineup A lineup of starting players is required at the start of the game
Overtime If a game is tied at the end of regulation play, a two-minute overtime using a stop clock will be played. Center jump will begin the overtime period. If game is tied after overtime, the game will be scored a tie.  In the playoffs a 2nd overtime will be play- sudden death. (1st basket wins)
Possession A jump ball will determine possession at the beginning of the first quarter and any overtime period.  Otherwise, all possessions will alternate throughout the game

 No Press League- If the winning team calls time out with under 30 seconds left in the game, it forfeits the right to inbound the ball into the backcourt.

 7/8, 9/10, 11/12 & 13/14 Divisions

In the event any team has a 30 point lead in the second half of play, the clock will become a running clock for the remainder of the game.   Additionally, the score will be removed from the scoreboard and recorded only in the official scorebook for the remainder of the game.

 

Announcement 

The Georgia High School Association policy prohibits the wearing of any jewelry while playing basketball.  As we play under GHSA policies, we will enforce that rule. 

To that effect, no one wearing any jewelry (including, but not limited to rings, bracelets, anklets or earrings) will be permitted to play in any Northside Church Youth Basketball League game.

 

Substitution Guidelines (Coaches please read carefully.  If you have questions, call Terry Massar at 404-842-5852)

 Every player will play half of the first three quarters of the game.  Free substitution shall be permitted during the forth quarter.

 

Those players who start a quarter must remain in the game until play is stopped midway through the quarter by the referee.  Those who did not start and play in the first half of the quarter shall enter the game and remain in the game for the duration of the quarter.

 

This shall be the participation requirement for the first three quarters, unless a player is injured or fouls out of the game.

 

A match up of players is allowed only at the start of the game.

 

No substitutions (except for injury) shall be made during the first half of a quarter.  No substitutions may be made during the second half of a quarter for those players who entered at the midway point.

 

Everyone dressed out for the game must participate consecutively in the first or second part of the original three quarters.  There should be no exceptions other than injury.

 

The beginning four minutes of those three quarters is a frozen lineup.  No subs are allowed during this time.  For the next four minutes, everyone who was on the bench must play without coming out.  Substitutions may be made in the latter part of the quarter only for a player who had not been on the bench the original four minutes.  This might be possible only when there are nine or fewer players.  It could not happen if there are ten players.

 

I expect the coaches to deal with this rule with integrity and always with a sense of fairness to the players.  It is more important at this stage for the children to play and to learn to enjoy the game than to be overly concerned with winning or losing.

 

If you are playing a team that is obviously not following this procedure, please deal with the problem quickly and discreetly.  This should be done at the first appropriate time out.  Talk with the referee at the score’s table at this time.  No players or parents should hear this conversation.  The referees will deal with it accordingly with one warning and then technicals thereafter.


III.        LEAGUE POLICIES

  1. Coaches: Each coach is responsible for the appearance and conduct of their players at all time.  No team will be allowed to warm up, practice or play unless a coach or an acting coach is present.
  2. Grace Period: There is no grace period.  A team must have four players ready to play at the scheduled time or a forfeit is granted.
  3. Forfeited Games: Every effort should be made to play every game.  If, however, a team does not have four players present and ready to play (at the scheduled time or when the earlier game on the court is over, if it is running longer than expected) a forfeit will be declared.  In that case, for the sake of the children present, a scrimmage game is to be played.  It is to be officiated as if it were a regular game.

      GUEST PLAYERS

All games can be started with 4 players and end with as few as two players. If you only have 4 players, you are allowed 1 guest player to allow you to play with 5 players. However, this guest player must be chosen from an age group below your age group. You cannot add guest players to get your team above 5 players.

  1. Lineup:  The coach will submit a lineup in writing, which corresponds to the roster, turned in by the league director and to the scorer.  (This does not mean writing the players name in the scorebook.)  The Roster is to include names and uniform numbers.
  2. Uniforms: Teams will be required to have matching jerseys of like colors and legal numbers.
  3. Technical Fouls: Any unsportsmanlike conduct that results in a technical foul will automatically result in the removal of the player from the game for a period of two minutes.  A second technical foul for unsportsmanlike conduct will result in ejection from the game and suspension from the next game.  A coach’s receiving two technical fouls will result in the coach being removed from the game.
  4. Dunking: Dunking is not permitted in any facility.
  5. Officials: Each church is responsible for securing officials and with acquainting them with the rules and policies covered herein.  There will be one official for 10 and under games and two officials for 11 and over games.
  6. Prayer: A prayer will be offered by the home team prior to the game.
  7. Protests: There will be no protest.
  8. Schedule: Regular season games will be played on Saturday beginning on January 9th, 2010. Games will not be rescheduled. At the end of the seven-game season, teams will be matched in groups of four (where possible) for the playoffs.  Playoff games will be held on the eighth Saturday of the season.  Championship games will be played weekday afternoons/evenings during the following week.  The first regular season game cancelled because of inclement weather will not be made up.  If a second cancellation occurs, it will be made up at the end of the season.  For tournament pairings, the results of the first six games will be used.
  9.  Playoffs: All teams receive at least one playoff game.
    II. Age Group Modifications

 

NOT FOR 7-8 AND 9-10 YEAR OLDS:

There is a No Press Rule for ages 10 and under: When the defensive team gains possession of the ball, the other team shall clear out of the offensive back-court, and retreat to the free throw line in the front-court and set up their defensive positions.  Once a player with the ball has crossed the time line, all defensive players may pick up the offensive players in a zone or man-to-man defense.

 

On a fast break, the defensive team may pick up players at the time line (half court).

 

On a frontcourt throw in, the ball may be in-bounded into the backcourt.  This is not a backcourt violation.

 

There must be obvious “half court” lines for the cross-court games to function.

 

PARTICIPATION/SUBSTITUTION

Every player will play half of the first three quarters of the game. (See “Substitution Guidelines: page for Rules and Procedures.)

 GUEST PLAYERS

All games can be started with 4 players and end with as few as two players. If you only have 4 players, you are allowed 1 guest player to allow you to play with 5 players. However, this guest player must be chosen from an age group below your age group. You cannot add guest players to get your team above 5 players.

PROCEDURES FOR SCORERS/TIMEKEEPERS AND REFEREES:

Half way through the quarter, the clock operator will stop the clock and signal the referee that the halfway point has been reached.  The referee will then stop the game as soon as it can be done without hampering the play.  At that time all players on the bench shall enter the game.

 

Coaches Note: You may not use substitution time as a time out.  If you choose, you may use one of your time outs at this time.

Scorekeeper Note: Enter an “X” in the “Quarter played” box on the scorebook when a player begins a quarter and a “/” when a player enters the quarter at the midway point.

Scorekeeper Note: Be sure to change the arrow at the half so that the teams keep their proper alternation.